• -NW-Fourspeed

    Flite Training Vid's

    Hi Pat,Thanks for the Head's-Up.It looks like the original RoF video (created by IRFC-Requiem) has been replaced with a newer video to familiarize pilots with the SPAD XIII as represented in IL2-Fl...
    Posted by -NW-Fourspeed 3 months ago
  • -NW-Fourspeed

    Merry Christmas!

    Thanks HLCF.Merry Christmas to you and yours. Hope you all have a wonderful Holiday Season!Cheers,4 ~S!~
    Posted by -NW-Fourspeed 3 months ago
  • Hotleadcoldfeet

    Merry Christmas!

    Hullo guys!Just wanted to drop by today and wish the fine crew here at New Wings a Merry Christmas and Happy New Year! :DThanks for being the most fun and professional crew to hang out with. I've g...
    Posted by Hotleadcoldfeet 3 months ago

Flying Circus Update V4.004 21 Jan 20

23 Jan 2020 : 00:07  |  -NW-Jarvis  |  IL2 Sturmovik  |   0
Flying Circus Update V4.004 21 Jan 20
Flying Circus Update V4.004 21 Jan 20

This update has 33 changes/updates/bug-fixes and introduces the initial support for Andre’s Shop, SimShaker & JetSeat.

These changes/updates/bug-fixes specific to Flying Circus are shown below. For the complete list effecting the multi-faceted line of IL-2 Sturmovik Great Battles series products please see 777 Studios/1C Game Studios website HERE

5. A better looking transition between water on the river and sea.
7. Updated texture cache system; it should significantly reduce stutters in heavily loaded MP missions.
8. Brightness and size of very distant aircraft; (Level Of Detail) LODs made more uniform.
9. Initial support for SimShaker to be used in conjunction with JetSeats and other audio powered feedback devices. more info HERE

12. AI fighters attempt Immelman maneuver only if they have enough speed.
13. AI fighters open fire more aggressively.
15. AI vehicle column won't drive into a river if the last waypoint was on or near a destroyed bridge.
16. Assault guns (simple and detailed) correctly face a target when set to LOW command priority in the mission.

22. Flying Circus planes won't display a wrong message about engine failure when it is switched off.

30. Duplicate ID error message in the dedicated server has been removed (it blocked the server, now it is visible in the console).
32. In Mission Editor it's no longer possible to select a wrong part of a multi-part vehicle skin.



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